I feel i should just add this, though it is a tad bit complicated. Yeah so i'm also abit perplexed as to why it won't work with them also. so like i can use it on one game, then exit that and open another in my list and i don't have to "re-sync", it'll work straight away for that game too. It then stays synced unless you turn the mote off by holding the power button or you exit Dolphin. Everytime you start Dolphin, if you wanna use the wiimote, you just quickly go to "controller", press the 1 and 2 buttons at the same time so they're blinking and then just click the "refresh" tab on the screen until you feel the wiimote vibrate and the light is solid - easy peasy. You lost me after "more about" lol.Īs for my wiimote - normal white one (TR something i think it's called) but it works perfectly with all my other Wii games and no, didn't have to reconnect. seriously mate you may aswell have been trying to explain nuclear physics to me there!! When i say i know a little about computers i mean just that - a little. And if the homebrew channel runs any code on the arm cpu, "just for fun", Dolphin will just handle it in a wrong way, because the arm cpu is not emulated at all, just the IOS running on the arm cpu are emulated. Maybe you can circumvent the install problem by using a nand dump and load it from the wii menu. I think it's more about preventing to load the app with a modified IOS(upside down display) or installing the homebrew channel via something else than the bootmii installer. so if i can just get this final one working then that'll be it - no more having to keep pestering you lovely nerds anymore If you could please check it out i'd be really appreciative because now i no longer have 2 separate versions of Dolphin because all my games run perfect on the latest version. I'm guessing you didn't get notified or something. much more compatibility now!! Anyway, the person i talked to in the original question back in April last was you actually and so just a couple of days ago i replied back on that original question to you again. I'd given up on Dolphin for awhile for certain reasons, but now i'm getting back into it and i've seen there has actually been alot of advances since then. The original question i was referring to in that question there was my last one i asked all the way back in April. Putting Homebrew Channel in the Wii Menu is technically possible, but it's rather pointless since you can't do anything with it other than listen to the banner music. (09-27-2015, 07:05 AM)JosJuice Wrote: You can't run Homebrew Channel in Dolphin because it contains anti-emulation code. Processor/CPU : Intel® Core™2 Quad CPU Q9550 2.83GHz Operating System : Windows 7 Home Premium 圆4 I know it's nothing to do with the wiimote as it still works fine on all my other games, so someone else suggested doing it the old fashioned way of actually bringing up the Wii home screen, running the HBC and then running the app. In my previous question (you should be able to see it under my name) i was told how Dolphin might be able to run it directly and i followed each step and i did get it working just great. The reason i ask about the Homebrew Channel is because it's a homebrew game so it wasn't released as Wiiware or as a wad file but as an actual app that had to be opened using the HBC. It's literally a pissing simulator and is great fun I covered all the detailed info on it in my previous question. After i sold my Wii and then later on Wii U so all i had left was Dolphin, one game i really missed playing was Pissed. I already know how to bring the normal Wii home screen up on Dolphin and the reason i ask about the Homebrew Channel is in regards to a previous question i had. I'm sure this has been asked a thousand times already but i'm too lazy to look it up.
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